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Popping Power, or PP, is how many Bloons an can hit before the projectile despawns. It is also known as "pierce". Any projectile that hits an HTA consumes 10 of its remaining PP to do so, and any projectile that impacts a shield loses all its remaining PP unless it has a negative shield damage bonus.

Layer Power, or LP, is how much damage an attack does to each bloon it hits. Notably, hitting a bloon that splits with an attack of more than 1 LP will damage each split bloon. For example, hitting a white bloon with a tier 0 Sniper Monkey (3 LP) will result in two Green bloons.

Some attacks also do bonus (or reduced) damage to armour (ceramic & brick bloons), shields, and/or shells (MOAB-class bloons).

Finally, all attacks do 0.25 bonus damage to shields.

Popping Power

Popping Power
Tower Base Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5
Dart Monkey 1 2 4 4 4 4
20 20/spikeball 20
4/dart 4/dart 4/dart
20 20 20
Tack Shooter 1/tack 1/tack 1/tack 3/blade 3+/blade 3+/blade
1/tack ∞/jet
1/tack 1/tack 1/tack
∞/bomb ∞/firework ∞/firework
Boomerang Thrower 3 7 12 25 25 25
12 12 12
12 12 12
Sniper Monkey 1 1 1 1/frag
1 1 1
1 1 1
1/frag 1/frag + ∞ 1/frag + ∞ + ∞
Ninja Monkey 2 4 5 5 5 + ∞ 5 + ∞
5/shuriken 5/shuriken 5/shuriken
5 + a lot 5 + a lot 5 + a lot
Bomb Shooter ∞ + 1/frag ∞ + 1/frag ∞ + 1/frag ∞ + 1/frag ∞ + 1/frag ∞ + 1/frag
∞ + 1/frag ∞ + 1/frag ∞ + 1/frag
Monkey Submarine 1 3 3 3/dart 3/dart 3/dart
3 3 + ∞ 3 + ∞
3 + ∞ 3 + ∞ 3 + ∞
Charge Tower 2 2 4 4 4/charge 4/charge
12 12 12 + ∞
Glue Gunner 1 2 3 3 3 3
4 4/glob 4/glob
a lot a lot a lot
Ice Monkey 20 40 40 ∞ + 1 ∞ + 12 ∞ + 12
∞ + 1 ∞ + 1
Monkey Buccaneer 3 + 1/grape 3 + 1/grape 3 + 1/grape 3 + 1/grape + a lot/swipe 3 + 1/grape + a lot/swipe + 1/shot 3 + 1/grape + a lot/swipe + 1/shot
3 + 1/grape 3 + 1/grape 3 + 1/grape
3 + 1/grape + ∞ 3 + 1/grape + ∞ + 1 3 + 1/grape + ∞ + 1
Monkey Engineer 4 4 4 4 4 4
8 8 8
4 + 30 4 + 30 4 + 30
Monkey Ace 3 3 8 8 8 8
8 ∞ + 8
8 8+ 8+
Monkey Apprentice 2 2 + ∞ 2 + ∞ + ∞ ∞ + ∞ + ∞ ∞ + ∞ + ∞ ∞ + ∞ + ∞
2 + ∞ + ∞ + 1 2 + ∞ + ∞ + 1+ 2 + ∞ + ∞ 1+
2 + ∞ + ∞ 2 + ∞ + ∞ + a lot 2 + ∞ + ∞ + a lot
Monkey Alchemist ∞ + ∞ ∞ + ∞ ∞ + ∞ ∞ + ∞ ∞ + ∞
∞ + ∞ ∞ + ∞ ∞ + ∞
∞ + ∞ ∞ + ∞ ∞ + ∞
Monkey Village 0 0 0 0 0 0
0 0 0
0
Banana Tree 0 0 0 0 0 0
0 0 0
0 0 0
Mortar Launcher ∞ + 5 ∞ + 20 ∞ + 20
Dartling Gun 1 3 3 3/dart 3/dart 3/dart
12
Spike Factory 6 12 12 20 20 + ∞ 20 + ∞
24 75 300
12 12 + 1/trvlr spike 12 + 1/trvlr spike
Heli Pilot 1/dart 1/dart 5/dart 5/dart + ∞ 5/dart + ∞ 5/dart + ∞
5/dart + ∞ 5/dart + ∞ + ∞ 5/dart + ∞ + ∞/rocket + a lot/dart
5/dart 5/dart 5/dart
Plasma Monkey 1 1 1 1 1 1
1 1 1
1 1 1
Super Monkey 1 2 3 3 3+ + ∞ 3+ + ∞
3+/sun ray 3++ 3+++
3/plasma 3+/plasma 3+/plasma

Attack rates

The values below are the number of frames between each attack by the tower, and assume the game being played at the slowest speed being treated as 60 Frames Per Second. Divide 60 by a given value to determine the tower level's number of attacks per second.

Also of note is that there may be symbols based on what attacks the tower has. A tower such as the Ace will have the slash symbol to represent the firing of 8 shots per attack, and a comma will symbolize multiple attacks such as an upgraded Monkey Apprentice's available attacks.

 
Tower Base Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5
Dart Monkey 58 52 46
Tack Shooter ? ? ?
Boomerang Thrower ? ? ?
Sniper Monkey 136 136 110 100 100 80, S: 2820?
102 94 86
32 12 12, S: 2820?
Ninja Monkey 30 30 22
22,44
Bomb Shooter 94 94 70 58 58 58, S: 1440?
66 66 64
60 (8) 60 (8) 60 (8), S: 3120?
Monkey Submarine ? ? ?
Charge Tower 46 (6) 30 (4) 30 (4) 14 (2) 14 (2) 14 (2), S: 1980?
28 (4) 28 (4)
24 (4) 14 (4) 14 (4), S: 2100?
60 60 60
Monkey Buccaneer ? ? ?
Monkey Engineer ? ? ?
Monkey Ace 96 / 8, 96 64 / 8, 64 64 / 8, 64 64 / 8, 64, 8 64 / 8, 64, 4 / 2 64 / 8, 64, 4 / 2, S: 3000?
64 / 8, 64 64 / 8, 64 6, 64
36 / 16, 64 22 / 16, 64
Monkey Apprentice 44 44, 114 44, 114, 132
Monkey Alchemist ? ? ?
Monkey Village ? ? ?
Mortar Launcher ? ? ?
Dartling Gun 14 14 8 114 / (90?) 106 / (90 x 5?) 106 / (90 x 5?), S: 240+1200?
6 2
8 8
Spike Factory 150 150 80 80 44
80 80
40 34, 26
Plasma Monkey ? ? ?
Super Monkey ? ? ?
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