Bloons Tower Defense X Wiki


The Charge Tower is a very powerful early-mid-game tower (not so much late-game, but still useful). With immense grouped popping power and camo-lead detection, and all for a rather cheap price, the Charge Tower is one of the best towers out there. Costs $450.


Charge Tower
Charge Storage
Charges faster and stores twice as much
Tier 1
Total cost: $670
Unlock the challenge for this tower by unlocking 5L (Charge Overload).

Complete the challenge to unlock 3S (Super Charges).

Powered Charges
Charges pop 4 bloons
Tier 2
Total cost: $1,000
Charge Battery
Doubles charging and storage
Tier 3L
Total cost: $1,750
Orbital Discharge
Charges orbit, and pop 12 bloons plus camo and lead
Tier 3M
Total cost: $2,100
Tesla Coil
Shoots short ranged electro bursts
Tier 3R
Total cost: $2,700
Super Charges
Much stronger charge shots
Tier 3S
Total cost: $3,000
Rank 23
BP x3

Charge Burst
Each Charge splits into four more projectiles
Tier 4L
Total cost: $3,250
Rank 23
BP x4

Magnetic Field
Magnetically charged projectiles pop several layers
Tier 4M
Total cost: $5,500
Rank 23
BP x4

Long ranged powerful energy beam
Tier 4R
Total cost: $6,200
Rank 23
BP x15

Mega Charges
Much much stronger charge shots
Tier 4S
Total cost: $10,000
Rank 47
BP x7

Charge Overload
Ability that gives the charge an extra 150 charges
Tier 5L
Total cost: $6,250
Rank 47
BP x9

Gravity Bomb
Explosive charges damage 3 layers of bloons
Tier 5M
Total cost: $16,000
Rank 47
BP x9

Lightning Bomb
Shoots a massive ball of energy wherever you choose
Tier 5R
Total cost: $12,500
Rank 47
BP x25

Mega Mega Charges
Much much much stronger charge shots
Tier 5S
Total cost: $31,500

Total BP to fully unlock: 76


  • Can pop camo with all middle upgrades, 4R, and 5R.
  • Can pop lead with all upgrades tier 2 and up.
  • Can damage HTAs with all middle, right, and stacked upgrades.
  • Shielded bloons are nearly immune to most charge tower attacks, however 4S and 5S are quite effective, and 5M is one of the very few attacks in BTDX that does AoE damage to shielded bloons.



  • Immense grouped popping power early-game
  • Fairly inexpensive
  • Cheap camo lead popping power
  • Attacks very fast while charged
  • Lightning Bomb can wipe out a full line of non-MOAB Bloons
  • 5S and 5R are stupidly OP with several 5S villages (and can crash the game if you are not careful)


  • Not effective against MOAB-class bloons unless upgraded to 5S.
  • Early upgrades are not effective when not fully charged.
  • Has a habit of overshooting when charged due to high potential fire rate and low shot velocity.
  • Becomes much less effective when out of charges
  • Left path and tiers 1 & 2 have trouble hitting anything yellow or faster.
  • Most attacks are blocked by Shield Bloons.

Known Bugs[]

  • Its stacked mission (Unknown if patched) is bugged, as it plays the wrong map.
  • It recharges between rounds.
  • Sometimes does not damage bloons even though its charges touch a bloon.
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