Bloons Tower Defense X Wiki
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Bloons Tower Defense X Wiki

Overview

Decent grouped popping power tower that can be used to great effect mid-late-game. Costs $380.

Upgrades

Boomerang Thrower
Multi-pop
Pops 8 bloons at once
$200
Tier 1
Total cost: $580
Unlock the challenge for this tower by unlocking 5L (Megarang Toss).

Complete the challenge to unlock 3S (Plasmasaber).

Glaive Thrower
Faster, and pops 13 bloons plus lead
$330
Tier 2
Total cost: $910
Plasmarangs
Moves even faster and pops 25 bloons
$890
Tier 3L
Total cost: $1,800
Glaive Ricochet
Glaives bounce off of walls
$1,200
Tier 3M
Total cost: $2,110
Bionic Boomer
Shoots 4x as fast
$1,450
Tier 3R
Total cost: $2,360
Plasmasaber
Comes back at the bloons and cuts through all
$1,900
Tier 3S
Total cost: $2,810
Rank 18
BP.png x3

Plasmarang Juggler
Juggles the plasmarang
$2,000
Tier 4L
Total cost: $3,800
Rank 18
BP.png x3

Glaive Knight
Glaives travel faster and last longer
$2,700
Tier 4M
Total cost: $4,810
Rank 18
BP.png x3

Double Ranga
Shoots twice the rangs
$2,300
Tier 4R
Total cost: $4,660
Rank 18
BP.png x15

Plasmasaber Knight
Adept projectile control
$5,550
Tier 4S
Total cost: $8,360
Rank 42
BP.png x7

Megarang Toss
Throws a giant plasmarang that damages so many bloons
$3,000
Tier 5L
Total cost: $6,800
Rank 42
BP.png x7

Glaive Lord
Each glaive has two more rotating glaives
$7,500
Tier 5M
Total cost: $12,310
Rank 42
BP.png x7

Turbo Charge
Activate hypersonic ranga throwing
$3,500
Tier 5R
Total cost: $8,160
Rank 42
BP.png x25

Projectile Master
Master of projectiles
$17,000
Tier 5S
Total cost: $25,360

Total BP.png to fully unlock: 70


Tips

  • This tower's boomerang projectiles all move different to other projectiles, with special movement properties that allow them to hit bloons that the tower might otherwise miss or be unable to hit.
    • Regular boomerangs and glaives move in an arc, allowing the projectile to hit bloons it otherwise would have missed.
    • Left path boomerangs move in a straight line like most projectiles, but can travel back and forth several times to hit much more bloons.
    • Middle path boomerangs also move normally, but bounce off walls multiple times, hitting bloons all throughout the map.
  • Can pop camo with 5L, 4M, 5M and all alt upgrades.
  • Can pop lead with any upgrade from tier 2 and up.
  • Can damage HTAs with any upgrade from tier 2 and up.

Advantages and Disadvantages

Advantages

  • Early game lead popping power.
  • Early game group popping power.
  • Cheap.
  • a 4S/5S under a Fission village can solo a Party Bloon.
  • Can have near full map popping power with middle and stack paths.

Disadvantages

  • Not high MOAB-class popping power, excluding the alt.
  • Special attack angle.
  • Ineffective in late game.
Towers
Dart Monkey.png Tack Shooter.png
Boomarang Thrower.png Sniper Monkey.png
Ninja Monkey.png Bomb Shooter.png
Monkey Submarine.png Charge Tower.png
Glue Gunner.png Ice Monkey.png
Monkey Buccaneer.png Monkey Engineer.png
Monkey Ace.png Bloonchipper.png
Monkey Alchemist.png Monkey Apprentice.png
Monkey Village.png Banana Tree.png
Mortar Launcher.png Dartling Gun.png
Spike Factory.png Heli Pilot.png
Plasma Monkey.png Super Monkey.png
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