Bloons Tower Defense X Wiki


The Banana Tree doesn't pop bloons, but generates money and lives. Costs $900, and starts out generating 3 bananas per round that give $20 each.


Banana Tree
Banana Farm
Generates 5 bananas
Tier 1
Total cost: $1,500
Unlock the challenge for this tower by unlocking 5M (Banana Replicator).

Complete the challenge to unlock 3S (Rubberlust Farm).

Banana Plantation
Grows 9 bananas
Tier 2
Total cost: $2,700
Healthy Bananas
Gives +1 lives per banana
Tier 3L
Total cost: $4,100
Banana Republic
20 Bananas per round
Tier 3M
Total cost: $5,500
Passive Income
Gives extra money over time
Tier 3R
Total cost: $4,400
Rubberlust Farm
Bloons popped around it spawn bananas
Total cost: $5,700
Rank 33
BP x4

Healthier Bananas
+3 Lives per banana
Tier 4L
Total cost: $6,700
Rank 33
BP x5

Super Banana Factory
12 super bananas that give $100 each
Tier 4M
Total cost: $14,500
Rank 33
BP x4

Life Insurance
Creates a revenge banana for each life lost!
Tier 4R
Total cost: $6,900
Rank 33
BP x15

Rubberfuel Farms
Duplicates bloons, but gives much more bananas
Total cost: $8,700
Rank 57
BP x9

Golden Fruit
Ability grants +100 lives
Tier 5L
Total cost: $12,700
Rank 57
BP x13

Banana Replicator
35 Super Bananas
Tier 5M
Total cost: $41,500
Rank 57
BP x9

Insurance Fraud
Sacrifice 75 lives for $1500
Tier 5R
Total cost: $14,700
Rank 57
BP x25

Bananabeam Farm
Shoots a beam that destroys all, but costs money
Total cost: $23,700

Total BP to fully unlock: 84


Every upgrade will ultimately pay for itself, but some upgrades pay for themselves faster.

This table shows the efficiency of the upgrade itself in the first row of each cell and the efficiency of the tower including that upgrade in the second row. The efficiency is how many rounds it will take until the tower pays for itself. In short, the lower the numbers are, the better.

Please note that the left side gives lives per round and lives per ability use that have their own efficiency (dollars per life per round/use; smaller is better); the right side can pay for itself over time alongside normal banana income, 4R+ can also pay for itself with an amount of lives lost, and 5R can pay for itself with ability activations. Infinity symbols (∞) in the first rows are because that upgrade does nothing to improve that aspect of the tower.


Tier ↓

Left Middle Right
Base -- 15
1 -- 15
2 -- 15
3 ; 156
22.8; 456
/ 5:40
24.4 / 14:40
4 ; 144
37.2; 248
/ / 125
38.3 / 23:00 / 345
5 ; + 60
70.6; 470 + 127
/ / / 5.2
81.7 / 49:00 / 735 / 9.8


  • Bananas never expire, and can stay on-screen indefinitely.
  • Bananas auto-collect when a high number of them are on-screen.
  • Passive Income provides a constant stream of income that can generate lots of additional income for a small cost during longer rounds.
  • Rubberfruit farms can be used to regrow farm even without Regrow bloons.
  • While expensive, the 5S ability is extremely powerful and an excellent late game tool for wasting excess cash.



  • After enough rounds have passed, it earns you significantly more than it cost.
  • Can give extra lives.


  • Cannot attack bloons, except with the 5S ability, which costs a hefty amount of money to use.
  • Banana generation becomes ineffective during longer rounds in freeplay.

Known Bugs[]

  • Sometimes, only the farms which are upgraded at last round will produce bananas.
  • Farms sometimes do not produce the correct amount of bananas.
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